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[Trailers] Cinematic Artist, Middle (Lighting Artist Warhammer)

Room 8 Group
Full-time
Full-Remote
Poland
🧞‍♀️ CGI / 3D Art, 🎮 Game Designer, 💡Lighting/Look Dev, -⭐️ Mid Level Job (+5 years), -🌟Senior Role Job (+10 years), - 💫 Junior Level Job (<5 years)
Multiple locations, short-term contract for 5-6 months.

Room 8 Group is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. With over 900 experts, we create exceptional projects, bringing the game development industry to a new level of quality and creativity.   
    Next great challenge is coming: 
Heroic, by Room 8 Group, is looking for a Cinematic Artist / Lighting Artist, Middle to create, modify and improve the quality of art assets that our studio develops.
Becoming a part of Room 8 Studio team you will:
  • create fantastic and eye-catchy graphics for game trailers following the existing art style and within provided estimations; 
  • create both the exterior and interior lighting within environments, the cinematic and character lighting;
  • implement shading materials and textures, improving the perception of lighting;
  • collaborate closely with production teams of our partners to create from scratch and support in creation of videos in various settings and styles;
  • coordinate with Producer, Project Lead to achieve the best quality and participate in production pipelines optimization;
  • timely & fully implement the feedback from lead artists (internal and external).
Superpowers you have are:
  • a portfolio or demo reel, that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods;
  • understanding of color theory, composition and lighting principles;
  • knowledge of post-processing effects such as color grading, exposure, tone mapping, etc;
  • knowledge of Autodesk Maya, (knowledge of UE5 is a bonus);
  • technical knowledge of Arnold, Octane, or similar render.
Will be a plus:
  • compositing skills;
  • experience in the game industry or postproduction;
  • if you are a gamer, who plays and knows how a cool game should look like.
Join the team of inspiring game dev professionals, and get even more:
  • competitive financial reward (yes, we are fair enough);
  • challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • health insurance, paid vacation and sick leave;
  • culture of diversity & inclusion to unite the most outstanding talents;
  • community of people who understand your game passion. 
Together we will bring games to the next level. Exactly with you.