Опис
As an Environment 3D Artist, you will be a part of a team responsible for creating high-quality 3D models. You will work closely with the Art Leads of the project and Art Director. Your duties will consist of creating assets or complex sets of assets as well, integrate and setup them into UE5. Artists are required to be versatile with the ability to build both organic and hard surface assets.
Вимоги
- A minimum of 3+ years of experience in creating Environment / Prop / Weapon Art in AA or AAA game development
- Have a good eye for world building and scene composition
- Comfortable with organic as well as hard surface 3D modelling
- Great knowledge of 3D packages such as 3DsMax, Maya or Blender
- Proficient in Zbrush, Photoshop, Substance 3D Painter
- Solid understanding of material creation processes
- Good experience using Unreal Engine for Environment Art
- Able to work with craft leads to achieve art direction and visual fidelity
- Adaptable to change and shifting priorities
- Understanding of tileable textures, trim sheets, unique unwraps and displacement map creation
- Art portfolio is mandatoy
Обов'язки
- Creating high-quality 3D Models & Textures.
- Integrating 3D Assets into Unreal Engine 5.
- Creating environments and set dressing based on concept art & references working closely with the Art Director and Senior members of the team to match the artistic vision.
- Collaborating with other departments to help create the best player visual experience possible.
Буде плюсом
- Experience with content optimizations
- Traditional art education
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