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Senior Level Artist

CD PROJEKT RED
Full-time
Full-Remote
United States
- All Characteristics

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is on the lookout for a Senior Level Artist to join our studio and help bring to life Project Sirius. We’re searching for someone with strong skills in visual storytelling and a passion for creative world-building and how it interacts with game design and playability.

Daily Responsibilities

  • Creating locations that provide the best player experience.
  • Supporting evocative environmental storytelling through detailed and creative set dressing.
  • Collaborating with the Art Director and Art Leads to maintain artistic consistency and the game’s visual vision while building immersive levels and scenes.
  • Working with the tech art team to set up materials and shaders for high-quality visuals.
  • Defining environmental effects for your locations.
  • Collaborating with Level Designers, Quest, and Story teams to create unforgettable locations.
  • Building locations that align with the technical specifications set by the Tech Art team.
  • Adding finishing touches to locations and cutscenes using existing meshes and decals.
  • Maintaining the production pipeline and meeting project deadlines.

Qualifications

  • 5+ years of experience in Level Design or World Building in the game industry.
  • Experience with Unreal Engine 5 or similar game engines.
  • Strong understanding of light, value, composition, color, set dressing, and environmental storytelling.
  • Proven experience in world-building and its interaction with game design and player experience.
  • Excellent problem-solving, communication, time management, and collaboration skills.
  • Open-World Building experience is a plus.
  • US work authorization.

Preferred

  • Strong artistic abilities, whether in traditional or digital media.
  • Modeling experience.
  • Experience in lighting for game environments.
  • Familiarity with the technical requirements of current game consoles, including memory and performance considerations.

Candidates should include a portfolio in their application. Applications without a portfolio will not be considered.

Additional Information

Working mode

This job can be hybrid/in-office from our Boston or fully remote.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

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