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Senior 3D Environment Artist

Virtuos
April 08, 2026
Full-time
Full-Remote
Ukraine
Remote💻
Description

We’re looking for a 3D Environment Artist for contract cooperation to join our AAA project (semi-realism) - someone who can turn approved concepts into stunning, game-ready characters, push their quality to the next level in 3D, and support the team with both artistic vision and technical expertise!



Responsibilities
  • Create props and modular environment kits (architecture) for level art needs;
  • Ensure assets follow visual direction, scale, and performance budgets;
  • Collaborate with level artists to ensure kits are efficient and reusable;
  • Maintain consistency across materials and detail levels;
  • Interpret concept art and asset briefs into 3D environment assets;
  • Create props and modular kits in Blender;
  • Import and set up kits and assets in the game engine;
  • Set up stylized, semi-procedural materials;
  • Optimize and polish tasks for existing assets;
  • Communicate with art and design teams for visual alignment and feedback.


Qualifications
  • Solid knowledge of modeling and texturing software (e.g., Blender, Maya, 3ds Max, Substance Painter). Experience with Blender is preferred;
  • Understanding of stylization principles in game art;
  • Ability to create high-quality, optimized assets for real-time environments;
  • Understanding of modular environment design principles;
  • Experience with a modern game engine (Unreal, Unity, CryEngine, Lumberyard etc);
  • Ability to communicate with people of different culture background;
  • Ability to digest the feedback and find most important points;
  • Ability to manage time effectively and meet deadlines;
  • Open-mindedness and willingness to learn new tools and workflows;
  • Proactive and problem-solving oriented mindset;
  • Good English (at least B1 - spoken and written) for day-to-day team/customer communication.