About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
You will join a newly established internal studio, a dynamic and focused team dedicated to elevating the most promising game concepts emerging from our prototyping teams. The studio’s mission is to take high-potential prototypes and turn them into successful, market-ready titles.
Your first project will be Monster Survivors, a game that already shows strong momentum thanks to its solid core gameplay and engaging mechanics. This is a unique opportunity to join a project with real traction, while still having a major impact on its artistic direction and production quality.
Role
As a 2D Game Artist (Generalist), you will work closely with the Art Director and the team to produce high-quality in-game assets and implement them directly into Unity. This is a hands-on production role, focused on shipping content efficiently and improving the game’s visual experience through iteration.
What you will do
Support the Art Director in the ideation and execution of the game’s visual direction.
Produce a wide range of in-game 2D assets (characters, environments, props, UI elements, VFX assets).
Create polished illustrations when needed, while staying strongly focused on game-ready production.
Integrate, set up and optimize 2D assets in Unity for mobile performance (prefabs, sprite import settings, atlases, sorting, etc.).
Work in close collaboration with game designers and developers to iterate quickly on features and improve clarity and readability.
Contribute creative ideas to boost player engagement and strengthen the user experience.
Stay up-to-date with modern 2D production workflows, tools, and techniques.
Profile
Must-have :
Proven experience as a 2D Artist / Game Artist on shipped mobile games.
Strong understanding of 2D art fundamentals (shape language, color, composition, readability).
Strong hands-on experience in Unity (not occasional exposure).
Ability to produce game-ready content with a strong focus on efficiency, iteration, and implementation.
A portfolio showcasing in-game art and complete game visuals (not only isolated illustrations or concept pieces).
Good communication skills and the ability to work autonomously in a fast-moving environment.
Nice-to-have
Character design skills.
2D animation skills.
Experience with UI production for mobile games.
Familiarity with modern generative workflows and how to use them effectively in production.
What we value most
A strong production mindset: shipping content, iterating fast, and making the game better every day.
Consistent output and the ability to handle a high volume of assets across multiple topics/features.
Curiosity for mobile game trends and the ability to learn from successful titles.
Benefits
Competitive salary
Premium healthcare (SideCare) for you and your family, 100% covered by Voodoo
Swile Lunch voucher
Gymlib (100% covered by Voodoo)
Wellness activities in our Paris office
Child daycare facilities (Les Petits Chaperons rouges)