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Material Artist

Virtuos
July 21, 2026
Full-time
Full-Remote
Ukraine
Remote💻
Description

Join our team of like-minded people passionate about a common goal and love for games as a Material Artist!



Responsibilities
  • Create high-quality materials, trim sheets, atlases, and textures based on provided references and project requirements;
  • Implement, optimize, and fine-tune materials in Unreal Engine to ensure high visual quality and real-time performance;
  • Collaborate closely with Environment Artists, Technical Artists, the Art Director, Producer, and Lead Artist to ensure consistency with the project's artistic vision and technical requirements;
  • Maintain and update internal documentation related to material creation pipelines and workflows.


Qualifications
  • 3+ years of experience in the game development industry in a similar role;
  • Solid knowledge of Substance Painter and Designer software;
  • Experience in creating tiled textures, trims, and atlases;
  • Full understanding of the PBR workflow;
  • Experience working with UE 5.x, including scene setup, importing assets, and applying materials;
  • Basic knowledge of any industry 3D software;
  • English level: Upper-Intermediate or higher.

We always welcome new, talented professionals, so we look forward to receiving a CV with a link to your portfolio!