The incumbent will lay the groundwork for the artistic team to create characters and environments that will engaged the players.
They will provide the artwork that will serve as references and guide the visual styling throughout production as all artists work towards a common goal.
The main and routine tasks of this position are to:
Training:
A college diploma in Fine Arts or equivalent.
Experience:
At least 5 years of experience in concept art in the video game industry.
Skills and knowledge: