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Character Artist

Blazing Griffin
April 08, 2026
Contract
Full-Remote
United Kingdom
Remote💻

We are looking for a Character Artist to join Blazing Griffin to work on an exciting original IP. This is a fantastic opportunity to join a talented, friendly and highly creative team. 

 

Within this role you will: 

  • Take direction from the Art Director to deliver high quality characters using Zbrush, Painter and other industry standard 3d software. 
  • Work alongside the art team, mentoring more junior artists helping them develop their craft. 
  • Setup and test your completed characters and refine them in engine (Unity). 
  • Feedback into the creative process bringing your own insight and ideas. 
  • Collaborate with concept artists and make suggestions where designs can be amended before starting production. 
  • Take an active role in documenting workflows that are developed for the project. 
  • Assist in the planning of work with the Art Director and Producer. 

 

What we’re looking for: 

  • 3 years minimum game development experience with several shipped titles. 
  • A solid knowledge of character art production pipelines. 
  • Comfortable working in a range of styles, particularly more stylized work. 
  • Excellent understanding of silhouette, colour, detail and how to balance it. 
  • Familiarity of working with adjacent disciplines such as tech animation, concept art, animation and game design. 
  • Up to date with modern processes in character art pipelines. 
  • Experience working with game engines – Unity a plus.  

 

Blazing Griffin Benefits: 

  • 33 days annual leave per year for full-time staff (pro rata for part-time and contracts) 
  • Extra allowances for Appointments, Compassionate and Dependents leave 
  • Employee Assistance Programme through Health Assured 
  • Bike to Work scheme 
  • Eye care contributions 
  • Enhanced Parental Leave and Pay 
  • Flexible working where possible 
  • Free Yoga membership for Reset Yoga (in Glasgow) 
  • Company pension scheme