This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 3D Gameplay Animator (Freelance) based in Canada.
This freelance role offers the opportunity to shape the movement, combat, and visual identity of PC and console game projects.
You will bring expert-level animation skills to create responsive, impactful, and believable gameplay experiences.
Working at the intersection of art, gameplay, and technology, you’ll collaborate closely with animation, programming, and art direction teams.
Your work will focus heavily on combat systems, character movement, attacks, hit reactions, and the physicality that makes gameplay feel authentic.
You’ll work with Maya and/or Blender while ensuring animations integrate effectively with Unreal Engine and animation state machines.
The role combines creative ownership with technical problem-solving, autonomy, and knowledge sharing across the team.
The freelance assignment runs through March 2027, with the possibility of extension, and offers remote or hybrid flexibility in Quebec City.