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3D Environment Artist

Virtuos
May 07, 2026
Full-time
Full-Remote
Ukraine
- All Characteristics
Description

Join our team of like-minded people passionate about a common goal and love for games as a 3D Environment Artist for contract cooperation!



Responsibilities
  • Create modular environment kits (walls, floors, props) for building game levels;
  • Ensure assets follow visual direction, scale, and performance budgets;
  • Collaborate with level designers to ensure kits are efficient and reusable;
  • Maintain consistency across materials, lighting, and detail levels;
  • Interpret concept art and location briefs into 3D environments.


Qualifications
  • 3+ years of experience in a similar position;
  • Solid knowledge of modeling and texturing software (e.g., Blender, Maya, 3ds Max, Substance Painter);
  • Modelling - Architectural and set dressing;
  • World Art (Level Art Nature) is a level building, terrain (nature), and overall scene/ set dressing and optimisation;
  • Experience with tiled textures and trim sheets;
  • Full understanding of the PBR workflow;
  • Experience working with Unreal Engine 5, including scene setup, importing assets, and applying materials;
  • Ability to create high-quality, optimized assets for real-time environments;
  • Understanding of modular environment design principles;
  • Familiarity with baking techniques (normal maps, ambient occlusion);
  • Basic knowledge of lighting and post-processing in game engines;
  • English B1+ (speaking)

We always welcome new, talented professionals, so we look forward to receiving a CV with a link to your portfolio!