DescriptionResponsibilities:
- Working with keyframe animation and Motion capture according client quality requirements
- Ability to provide quality assets to client with minimal participation from the Lead Artist
- Communicates regularly with the Lead Artist regarding the status of current tasks
- Obtains Lead Artists guidance and approval as required to advance tasks
- Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools
- Contributes to the team-oriented environment.
Requirements - Strong understanding Maya, Motion Builder or Max and preferences usage each of them. At least one of them.
- Familiar with Game Engine Technologies such as Unity and Unreal
- Good understanding of posing, timing, spacing, exaggeration.
- Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints.
- Ability to receive constructive feedback
- Self-motivation, good communication skills, and a great team-player attitude
- Flexibility in usage different software packages.
Benefits - Medical Care package
- MyCafeteria system - including Multisport card and more
- Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
- English or Polish language classes
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings
Role Information: EN
Studio: Sperasoft
Location: Europe, Poland, Warsaw, Krakow
Area of Work: Game Development
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: Hybrid, Remote